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Data Abstraction and Problem Solving with Java: Walls and Mirrors - Carrano

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        Présentation Data Abstraction And Problem Solving With Java: Walls And Mirrors de Carrano Format Broché

         - Livre Informatique

        Livre Informatique - Carrano - 31/12/2010 - Broché - Langue : Autre

        . .

      • Auteur(s) : Carrano
      • Editeur : Pearson Education
      • Langue : Autre
      • Parution : 31/12/2010
      • Format : Petit, de 0 à 350g
      • ISBN : 9780273751205



      • Résumé :
        This edition of Data Abstraction and Problem Solving with Java: Walls and Mirrors employs the analogies of Walls (data abstraction) and Mirrors (recursion) to teach Java programming design solutions, in a way that beginning students find accessible. The book has a student-friendly pedagogical approach that carefully accounts for the strengths and weaknesses of the Java language. With this book, students will gain a solid foundation in data abstraction, object-oriented programming, and other problem-solving techniques....

        Biographie:
        s Dilemma (Choosing k out of n Things) 164
        3.3 Searching an Array 166
        Finding the Largest Item in an Array 167
        Binary Search 168
        Finding the k th Smallest Item in an Array 172
        3.4 Organizing Data 176
        The Towers of Hanoi 176
        3.5 Recursion and Efficiency 180
        Summary 187 Cautions 187 Self-Test Exercises 188
        Exercises 189 Programming Problems 195

        4 Data Abstraction: The Walls 197
        4.1 Abstract Data Types 198
        4.2 Specifying ADTs 203
        The ADT List 204
        The ADT Sorted List 209
        Designing an ADT 211
        Axioms (Optional) 215
        4.3 Implementing ADTs 218
        Java Classes Revisited 219
        Java Interfaces 221
        Java Packages 224
        An Array-Based Implementation of the ADT List 226
        Summary 233 Cautions 233 Self-Test Exercises 234
        Exercises 235 Programming Problems 238

        5 Linked Lists 241
        5.1 Preliminaries 242
        Object References 242
        Resizeable Arrays 248
        Reference-Based Linked Lists 249
        5.2 Programming with Linked Lists 253
        Displaying the Contents of a Linked List 253
        Deleting a Specified Node from a Linked List 255
        Inserting a Node into a Specified Position of a Linked List 258
        A Reference-Based Implementation of the ADT List 264
        Comparing Array-Based and Reference-Based Implementations 268
        Passing a Linked List to a Method 271
        Processing Linked Lists Recursively 271
        5.3 Variations of the Linked List 277
        Tail References 277
        Circular Linked Lists 278
        Dummy Head Nodes 280
        Doubly Linked Lists 280
        5.4 Application: Maintaining an Inventory 284
        5.5 The Java Collections Framework 290
        Generics 291
        Iterators 292
        The Java Collection’...

        Sommaire:

        Preface xv
        Chapter Dependency Chart xviii
        PART ONE Problem-Solving Techniques 1
        1 Review of Java Fundamentals 3
        1.1 Language Basics 4
        Comments 4
        Identifiers and Keywords 4
        Variables 4
        Primitive Data Types 5
        References 6
        Literal Constants 6
        Named Constants 7
        Assignments and Expressions 8
        Arrays 11
        1.2 Selection Statements 14
        The if Statement 15
        The switch Statement 16
        1.3 Iteration Statements 17
        The while Statement 17
        The for Statement 18
        The do Statement 21
        1.4 Program Structure 21
        Packages 22
        Classes 23
        Data Fields 24
        Methods 26
        How to Access Members of an Object 30
        Class Inheritance 30
        1.5 Useful Java Classes 32
        The Object Class 32
        The Array Class 34
        String Classes 35
        1.6 Java Exceptions 40
        Catching Exceptions 40
        Throwing Exceptions 47
        1.7 Text Input and Output 49
        Input 49
        Output 51
        The Console Class 54
        1.8 File Input and Output 56
        Text Files 58
        Object Serialization 66
        Summary 69 Cautions 72 Self-Test Exercises 72
        Exercises 73 Programming Problems 78

        2 Principles of Programming and Software Engineering 81
        2.1 Problem Solving and Software Engineering 82
        What Is Problem Solving? 82
        The Life Cycle of Software 83
        What Is a Good Solution? 93
        2.2 Achieving an Object-Oriented Design 95
        Abstraction and Information Hiding 96
        Object-Oriented Design 98
        Functional Decomposition 100
        General Design Guidelines 101
        Modeling Object-Oriented Designs Using UML 102
        Advantages of an Object-Oriented Approach 106
        2.3 A Summary of Key Issues in Programming 107
        Modularity 107
        Modifiability 109
        Ease of Use 111
        Fail-Safe Programming 112
        Style 118
        Debugging 122
        Summary 125 Cautions 126 Self-Test Exercises 126
        Exercises 127 Programming Problems 132

        3 Recursion: The Mirrors 137
        3.1 Recursive Solutions 138
        A Recursive Valued Method: The Factorial of n 141
        A Recursive void Method: Writing a String Backward 148
        3.2 Counting Things 159
        Multiplying Rabbits (The Fibonacci Sequence) 159
        Organizing a Parade 161
        Mr. Spock’...

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