Silverlight 4: Problem - Design - Solution -
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Présentation Silverlight 4: Problem - Design - Solution Format Poche
- Livre Pédagogie
Résumé :
A hands-on guide to Microsoft's latest rich application development technology: Silverlight 4 Silverlight 4 is the newest version of the rich Internet application toolkit that provides support for .NET capabilities over the Internet. With this latest release of Silverlight, Microsoft has revolutionized the way that Web applications can be created. This book uses the popular Problem - Design - Solution strategy to demonstrate how to harness the power and abilities of Silverlight 4 to add value to the overall user experience of a Web site. Using a Web site created by the author as a reference point, you'll go through the steps of creating a live, fully functional application for the Web using Silverlight 4 and the Silverlight Control Toolkit. Along the way, the book addresses important design considerations, such as the use of Web Services and the SQL Server database. * Uses the popular Problem - Design - Solution format show you how to harness the power of the latest version of Silverlight, Microsoft's rich Internet application toolkit * Puts the author's own Web site to task as you learn to create rich user interfaces that integrate video, HTML, and social networking components * Explains system linking and data flow, end user interface, system architecture based on Silverlight 4 and .NET 4, and more * Includes coverage on integrating social networking and Facebook With this book, you'll quickly get started using the new features of Silverlight 4 to enhance the user experience of a Web site. Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.
Biographie:
Nick Lecrenski is the founder and lead developer of MyFitnessJournal.com, a popular fitness tracking web site developed entirely in Silverlight.
Sommaire:
Introduction. Chapter 1: FitnessTrackerPlus. Problem. Design. Determining Requirements for the Site. Silverlight 4 Features. Solution. Chapter 2. Chapter 3. Chapter 4. Chapter 5. Chapter 6. Chapter 7. Chapter 8. Chapter 9. Chapter 10. Chapter 11. Chapter 12. Getting Started. Summary. Chapter 2: Prepare to Be Popular. Physical N-Tier Design. Load Balancing. Cloud Computing. Logical N-Tier Design. FitnessTrackerPlus Application Design. Physical Tier. Logical Tier. Chapter 3: Sign Me Up. Home Page. User Registration. Login Control. Main Landing Page. Home View. Dashboard. Supplemental Pages. URI Mapping. Chapter 4: Welcome Home. Adding Navigation. Providing Site Announcements. User-Selectable Themes. Account Settings. Adding a Dashboard. User Home Page. Navigation Menu. Site Announcements. Theme Selection. Fitness Summaries. Global Variables. Chapter 5: ore Slice Can't Hurt. User Stories. Requirements. Food Log. User Interface. Database. Data Access. Business Logic. User Interface Code Behind. Chapter 6: Time to Hit the Gym. Exercise Log. Chapter 7: Am I Working Hard Enough? Measurement Log. Calculator Controls. Measurement Log Page. Chapter 8: Unfinished Business. Food Summary. Exercise Summary. Measurement Summary. Printing Support. Chapter 9: Sharing Your Success. Public Journal Settings. Public Journal. Chapter 10: Social Networking. MySpace. MySpace Silverlight SDK. FitnessTrackerPlus -- MySpace Application. FitnessTrackerPlus MySpace Application. Chapter 11: This Site Doesn't Run Itself. Generating Revenue for FitnessTrackerPlus. Advertising-Based Solutions. Google AdSense. Recurring Monthly Fees. Which Revenue Solution is the Right One? PayPal. Chapter 12: Let's Go Live. Shared Hosting Providers. Index.
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