Java - Christian Ullenboom
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Présentation Java de Christian Ullenboom Format Broché
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Résumé : This is the up-to-date, practical guide to Java you've been looking for! Whether you're a beginner, you're switching to Java from another language, or you're just looking to brush up on your Java skills, this is the only book you need. You'll get a thorough grounding in the basics of the Java language, including classes, objects, arrays, strings, and exceptions. You'll also learn about more advanced topics: threads, algorithms, XML, JUnit testing, and much more. This book belongs on every Java programmer's shelf! Highlights:
Sommaire:
... Preface ... 31
... Target Group ... 31
... What This Book Is Not ... 31
... My Life and Java, Or Why a Java Book? ... 32
... Software and Versions ... 33
... Which Java Version to Use ... 33
... Using This Book to Learn ... 33
... Personal Learning Strategies ... 34
... Focusing on the Essentials ... 35
... Special Sections ... 35
... Tasks ... 36
... Structure of This Book ... 36
... Conventions ... 38
... Program Listings ... 40
... Application Programming Interface Documentation in This Book ... 40
... Executable Programs ... 41
... Acknowledgments ... 41
... Resources for This Book ... 42
... Feedback ... 42
1 ... Introduction ... 43
1.1 ... Historical Background ... 43
1.2 ... On the Popularity of Java: The Key Features ... 45
1.3 ... Java versus Other Languages* ... 56
1.4 ... Further Development and Losses ... 59
1.5 ... Java Platforms ... 62
1.6 ... Java Platform, Standard Edition, Implementations ... 67
1.7 ... Installing the Java Development Kit ... 69
1.8 ... Compiling and Testing the First Program ... 71
1.9 ... Development Environments ... 75
1.10 ... Further Reading ... 81
2 ... Imperative Language Concepts ... 83
2.1 ... Elements of the Java Programming Language ... 83
2.2 ... From Classes to Statements ... 91
2.3 ... Data Types, Typing, Variables, and Assignments ... 102
2.4 ... Expressions, Operands, and Operators ... 119
2.5 ... Conditional Statements or Case Distinctions ... 142
2.6 ... Always the Same with Loops ... 160
2.7 ... Methods of a Class ... 177
2.8 ... Further Reading ... 200
3 ... Classes and Objects ... 201
3.1 ... Object-Oriented Programming ... 201
3.2 ... Members of a Class ... 203
3.3 ... Natural Modeling Using Unified Modeling Language* ... 204
3.4 ... Creating New Objects ... 206
3.5 ... ZZZZZnake ... 218
3.6 ... Tying Packages, Imports, and Compilation Units ... 220
3.7 ... Using References, Diversity, Identity, and Equality ... 228
3.8 ... Further Reading ... 239
4 ... Arrays and Their Areas of Use ... 241
4.1 ... Simple Field Work ... 241
4.2 ... The Extended for Loop ... 252
4.3 ... A Method with a Variable Number of Arguments ... 256
4.4 ... Multidimensional Arrays* ... 259
4.5 ... Library Support for Arrays ... 264
4.6 ... Using the Arrays Class for Comparing, Filling, Searching, and Sorting ... 267
4.7 ... The Entry Point for the Runtime System: main(...) ... 281
4.8 ... Further Reading ... 285
5 ... Handling Characters and Strings ... 287
5.1 ... From ASCII via ISO-8859-1 to Unicode ... 287
5.2 ... Data Types for Characters and Strings ... 295
5.3 ... The Character Class ... 296
5.4 ... Strings ... 301
5.5 ... The String Class and Its Methods ... 303
5.6 ... Mutable Strings with StringBuilder and StringBuffer ... 333
5.7 ... CharSequence as Base Type ... 342
5.8 ... Converting Primitives and Strings ... 345
5.9 ... Concatenating Strings ... 353
5.10 ... Decomposing Strings ... 355
5.11 ... Formatting Outputs ... 360
5.12 ... Further Reading ... 367
6 ... Writing Custom Classes ... 369
6.1 ... Declaring Custom Classes with Members ... 369...
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