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iPhone Open Application Development: Write Native Applications Using the Open Source Tool Chain - Jonathan Zdziarski

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      Présentation Iphone Open Application Development: Write Native Applications Using The Open Source Tool Chain de Jonathan Zdziarski ...

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      Livre - Jonathan Zdziarski - 01/10/2008 - Broché - Langue : Anglais

      . .

    • Auteur(s) : Jonathan Zdziarski
    • Editeur : O'reilly And Associates
    • Langue : Anglais
    • Parution : 01/10/2008
    • Nombre de pages : 253
    • Expédition : 358
    • Dimensions : 23.3 x 17.9 x 1.5
    • ISBN : 0596155190



    • Biographie:

      Jonathan Zdziarski is better known as the hacker NerveGas in the iPhone development community. His work in cracking the iPhone helped lead the effort to port the first open source applications, and his book, iPhone Open Application Development, taught developers how to write applications for the popular device long before Apple introduced its own SDK. Prior to the release of iPhone Forensics, Jonathan wrote and supported an iPhone forensics manual distributed exclusively to law enforcement. Jonathan frequently consults law enforcement agencies and assists forensic examiners in their investigations. He teaches an iPhone forensics workshop in his spare time to train forensic examiners and corporate security personnel.

      Jonathan is also a full-time research scientist specializing in machine learning technology to combat online fraud and spam, an effort that led him to develop networking products capable of learning how to protect customers. He is founder of the DSPAM project, a high-profile, next-generation spam filter that was acquired in 2006 by Sensory Networks, Inc. He lectures widely on the topic of spam and is a foremost researcher in the fields of machine-learning and algorithmic theory.

      Jonathan's website is http://zdziarski.com.

      Sommaire:

      • Preface
      • Chapter 1: Breaking Into and Setting Up the iPhone Chapter 2: Getting Started with Applications Chapter 3: Introduction to UIKit Chapter 4: Event Handling and Graphics Services Chapter 5: Advanced Graphics Programming with Core Surface and Quartz Core Chapter 6: Making Some Noise Chapter 7: Advanced UIKit Design Miscellaneous Hacks and Recipes Colophon

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