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Managing Innovation, Design And Creativity - Stamm

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      Présentation Managing Innovation, Design And Creativity de Stamm Format Non Precisé

       - Livre Actualités et médias

      Livre Actualités et médias - Stamm - 31/12/2007 - Non Precisé - Langue : Anglais

      . .

    • Auteur(s) : Stamm - Bettina Von
    • Editeur : John Wiley And Sons Ltd
    • Langue : Anglais
    • Parution : 31/12/2007
    • Format : Moyen, de 350g à 1kg
    • Expédition : 1514
    • ISBN : 9780470510667



    • Résumé :
      Innovation is the major driving force in organisations today. With the rise of truly global markets and the intensifying competition for customers, employees and other critical resources, the ability to continuously develop successful innovative products, services, processes and strategies is essential. While creativity is the starting point for any kind of innovation, design is the process through which a creative idea or concept is translated into reality. Managing Innovation, Design and Creativity, 2nd Edition brings these three strands together in a discussion built around a collection of up-to-date case studies....

      Biographie:
      Dr. Bettina von Stamm, a renowned expert in her field, is passionate about understanding and enabling innovation. For this purpose she has set up the Innovation Leadership Forum, part of which is a Networking group to exchange and add further knowledge around innovation. Current members contributing their innovation expertise include, BASF, Cancer Research UK, Cargill, ICI Paints, Marks & Spencer, Masterfoods, the National Health Innovation Institute, Nestle, Ordnance Survey, Smith & Nephew, Unilever and Visteon. Dr von Stamm also teaches and conducts research in design and innovation management at a number of leading universities in the US, Germany and the UK....

      Sommaire:
      Introduction

      Chapter I What are innovation, creativity and design?

      Innovation

      Creativity

      Design

      Reading suggestions:

      Some useful websites

      Chapter II Innovation = creativity & commercialisation

      Case Study 1 BBC's 'Walking with dinosaurs

      Appendix I Meet the Dinosaurs

      Appendix II Stages of the animation process

      Appendix III Excerpt from Brand Guide

      Appendix IV Awards as of 30th October 2001

      Chapter III Structured processes for developing new products

      The evolution of the new product development process

      The Stage-Gate Process

      Development Funnel and Product Portfolio Management

      The role of the project leader

      Reading suggestions:

      Some useful websites:

      Chapter IV A note on globalisation

      Myth or Reality?

      Definitions

      Enablers and drivers of Globalisation

      Advantages of Global Innovation

      The Flipside of the Coin

      Obstacles to Global Innovation

      How to structure for R&D in a global context?

      What does Global mean in the context of new product development?

      What to consider when going global

      Summary

      Reading Suggestions

      Useful Websites:

      Chapter V Innovation & branding for the web

      Case Study 2 ihavemoved.com - A

      Appendix I Background to the 4 founders

      Chapter VI Strategy - emergent or planned, and other issues

      Strategy - planned or emergent?

      Strategy and Innovation

      Useful Concepts and Frameworks for Strategy Development

      Design and Strategy

      Reading Suggestions

      Some useful Websites:

      Chapter VII Branding and Innovation

      What is a Brand?

      Brands and innovation - a closer look

      Brands and the web

      Reading Suggestions

      Some useful websites:

      Chapter VIII The value of market research

      Case study 3 Black & Decker's Quattro

      Appendix I Company History

      Appendix II Capital Appropriation Request, Summary Extracts

      Chapter IX Approaches to Market Research

      What is it about market research?

      Traditional approaches towards market research

      The Future

      Reading Suggestions

      Some useful website

      Chapter X A note on teams

      Team composition

      Reading Suggestions

      Some useful website

      Chapter XI Collaboration - innovation in manufacturing

      Case Study 4 The Lotus Elise

      Chapter XII The role of prototypes

      Why use prototypes?

      What prototype?

      Problems with prototypes

      Reading Suggestions

      Some useful website

      Chapter XIII Collaborating for innovation

      Some background

      Reasons for and benefits of collaboration

      What gets in the way of collaboration

      How to make collaboration work

      Open innovation and user-led innovation

      Reading Suggestions

      Chapter XIV Innovation & industry context

      Case Study 5 Roche - Saquinavir

      Appendix I Team members

      Appendix II Drug Discovery Value Chain

      Chapter XV The effects of industry and cultural context

      Why think about context?

      Understanding constraints

      Contextual factors at the industry level

      Contextual factors - the national level

      Chapter XVI Informal networks and the management of knowledge

      Informal networks

      What is knowledge?

      The importance of knowledge management

      The management of knowledge

      Reading Suggestions

      Some useful website

      Chapter XVII Innovation for the environment

      Case...

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