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Avis sur Writing Sci - Fi, Fantasy, & Horror For Dummies de Rick Dakan Format Broché - Livre
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Présentation Writing Sci - Fi, Fantasy, & Horror For Dummies de Rick Dakan Format Broché
- Livre
Résumé : Writing Sci-Fi, Fantasy, & Horror For Dummies is your skeleton key to creating the kind of fiction that grips readers and compels them to keep turning pages (even if it's well past their bedtime!) You'll start with the basics of creative writing-including character, plot, and scene-and strategies for creating engaging stories in different forms, such as novels, short stories, scripts, and video games. After that, get beginner-friendly and straightforward advice on worldbuilding, before diving headfirst into genre-specific guidance for science fiction, horror, and fantasy writing. This book also offers: The perfect beginner's guide for aspiring writers with an interest in horror, fantasy, or science fiction, Writing Sci-Fi, Fantasy, & Horror For Dummies is the first and last resource you need before you start building your next story about faraway lands, aliens, and fantastic adventures....
Take your shot at becoming the next Tolkien, Asimov, or King with this simple roadmap to transforming your fiction into works of art
Biographie:
Rick Dakan and Ryan G. Van Cleave, PhD are professors at the prestigious Ringling College of Art and Design in Sarasota, Florida, where they teach such courses as Writing Science Fiction, Writing for Video Games, and Writing for Shared Worlds. Both of them have ended a D&D campaign with a single well-placed fireball.
Sommaire: Introduction?1 About This Book 1 Foolish Assumptions 2 Icons Used in This Book 3 Beyond the Book 4 Where to Go from Here 4 Part 1: Getting Started: The Basics of Story?5 Chapter 1: Taking Journeys into the Imagination?7 Looking Closer at the Big Three Genres 8 Imagining possible worlds - Sci-fi 8 Imagining wondrous worlds - Fantasy 9 Imagining fearful worlds - Horror 10 Creating Characters 11 Pursuing Writerly Success 12 Revising your words 12 Turning to pros for help 12 Focusing on the three Ps 13 Setting the right goals for you 14 Making the Most of This Book 15 Chapter 2: Creating Characters?19 Focusing on Your Characters' Wants 20 Looking outside - External goals 21 Reflecting inward - Internal needs 21 Looking a bit deeper - Hidden desires 22 Introducing the Cast of Characters 22 Leading the way - Protagonists 23 Standing in the way - Antagonists 25 Introducing supporting characters 26 Managing your supporting cast - Tips and tricks 29 From Whose Eyes? Choosing Point of View 29 First person 30 Third-person limited 31 Third-person omniscient 31 Third-person objective 32 Telling Telling Details 33 Zeroing in on appearance 34 Digging into a character's psychology 34 Trusting an inner circle 35 You Don't Say? Using Dialogue 36 Recognizing the types of dialogue 36 Keeping track of dialogue tags 38 Writing script dialogue 39 Chapter 3: Laying the Foundation - The Power of Plot?41 Engineering Great Drama 42 Examining values 44 Creating compelling conflict 44 Starting with Freytag 46 Finding the tension 48 Considering character arcs 51 Keeping up the pace 52 Building Story Structure 54 Understanding scenes 54 Using scene sequels - Action/reaction 56 Adding variety to your scenes 57 Thinking bigger - Sequences 59 Examining Key Elements of Plot 60 Beginning with a bang 60 Maintaining audience interest - Magical middles 62 Fulfilling story promises - Knockout climaxes 63 Finishing strong - Satisfying endings 64 Chapter 4: Crafting Many Worlds, Many Media?65 Writing Prose - An Oldie But a Goodie 65 Novels 66 Novellas 67 Short stories 68 Writing for Screens Both Big and Small - Scripts 69 Film 69 TV 71 Podcasts 72 Plays 73 Comics 74 Inviting Audiences to Co-create - Interactive Stories 74 Video games 75 Tabletop games 75 Immersive experiences 76 Part 2: Worldbuilding: Journeys to Other Worlds?79 Chapter 5: Building a World Like No Other?81 Creating Worlds Worth Exploring 82 Making your place interesting 82 Knowing how your world works 83 This place is awesome! - Your pitch 84 Building Worlds for Conflict 87 Finding a problem around every corner 87 Creating characters from conflict 89 Focusing on What's Important - The Iceberg Rule 89 Show the characters and conflicts 89 Don't show everything 90 Chapter 6: Letting Your Research and Imagination Run Wild?93 Start with Earth: Inspiration and Adaptation 94 Tapping into the power of piggybacking 94 Controlling cognitive dissonance 97 Using Research to Balance Science and Fiction 98 Striving for accuracy 99 Casting a wide net when researching 100 Heading straight to the sources 102
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