Bennett, G: Swift 2 for Absolute Beginners -
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Présentation Bennett, G: Swift 2 For Absolute Beginners Format Broché
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Résumé :
Swift 2 for Absolute Beginners is perfect for those with no programming background, those with some programming experience but no object-oriented experience, or those that have a great idea for an app but haven't programmed since school, and it is now updated for Swift 2. Gary Bennett and Brad Lees are full-time professional iOS developers and have developed a broad spectrum of apps for Fortune 500 companies. The authors have taken their combined 12 years of writing apps, teaching online iOS courses, the experience from their first three iOS books, along with their online instruction and free online forum at XcelMe.com to create an excellent training book. Many people have a difficult time believing they can learn to write iOS apps or just staying motivated through learning the process. This book, along with the free, live online training sessions, helps students stay motivated and overcome obstacles while they learn to be great iOS developers.
Biographie:
strongGary Bennett/strong is president of a href=http://www.xcelMe.comxcelMe.com/a. xcelMe teaches iPhone/iPad programming courses online. Gary has taught hundreds of students how to develop iPhone/iPad apps, and has several very popular apps on the iTunes App Store. Gary's students have some of the best-selling apps on the iTunes App Store. Gary also worked for 25 years in the technology and defense industries. He served 10 years in the U.S. Navy as a nuclear engineer aboard two nuclear submarines. After leaving the Navy, Gary worked for several companies as a software developer, chief information officer, and resident. As CIO, he helped take VistaCare public in 2002. Gary also co-authored emiPhone Cool Projects/em for Apress. Gary lives in Scottsdale, Arizona with his wife, Stefanie, and their four children.
Sommaire: Ch. 1: Becoming a Great iOS Developer Ch. 2: Programming Basics? Ch. 3: It's All about the Data Ch. 4: Making Decisions, Program Flow, and App Design Ch. 5: Object-Oriented Programming with Swift Ch. 6: Learning Swift and Xcode Ch. 7: Swift Classes, Objects, and Methods Ch. 8: Programming Basics in Swift Ch. 9: Comparing Data Ch. 10: Creating User Interfac Ch. 11: Storing Information Ch. 12: Protocols and Delegates Ch. 13: Introducing the Xcode Debugger Ch. 14: A Swift iPhone App Ch. 15: Developing an Apple Watch App Ch. 16: Developing an Health Kit App
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