Interactivity, Game Creation, Design, Learning, and Innovation -
- Format: Broché Voir le descriptif
Vous en avez un à vendre ?
Vendez-le-vôtre156,02 €
Produit Neuf
Ou 39,01 € /mois
- Livraison : 3,99 €
- Livré entre le 29 juillet et le 4 août
Nos autres offres
-
166,13 €
Produit Neuf
Ou 41,53 € /mois
- Livraison à 0,01 €
- Livré entre le 30 juillet et le 11 août
Brand new, In English, Fast shipping from London, UK; Tout neuf, en anglais, expédition rapide depuis Londres, Royaume-Uni;ria9783030532932_dbm
Voir le détail de l'annonce
- Payez directement sur Rakuten (CB, PayPal, 4xCB...)
- Récupérez le produit directement chez le vendeur
- Rakuten vous rembourse en cas de problème
Gratuit et sans engagement
Félicitations !
Nous sommes heureux de vous compter parmi nos membres du Club Rakuten !
TROUVER UN MAGASIN
Retour
Avis sur Interactivity, Game Creation, Design, Learning, And Innovation de Format Broché - Livre Littérature Générale
0 avis sur Interactivity, Game Creation, Design, Learning, And Innovation de Format Broché - Livre Littérature Générale
Les avis publiés font l'objet d'un contrôle automatisé de Rakuten.
-
Quantum Chemistry, 2nd Edition
1 avis
Neuf dès 199,48 €
-
Car Racing 1968
2 avis
Neuf dès 109,00 €
-
By Marc Pairon Art Deco Ceramics Made In Belgium: Charles Catteau
6 avis
Occasion dès 110,00 €
-
The Shock Of The Ancient
Neuf dès 79,73 €
-
An American Odyssey - Photos From The Detroit Photographic Compagny 1888-1924
Occasion dès 114,00 €
-
The Wine Trade In Medieval Europe 1000-1500
Neuf dès 79,17 €
-
Argentina Ruta 40
Occasion dès 99,00 €
-
St - Tropez Soleil
1 avis
Neuf dès 105,00 €
-
Just Enough Software Architecture: A Risk-Driven Approach
Occasion dès 119,99 €
-
Abandoned Places
Neuf dès 83,99 €
-
Indian Jewelry Making Volume 1
Occasion dès 110,00 €
-
Watching Weimar Dance
Neuf dès 94,09 €
-
Pete Townshend: Who I Am
Neuf dès 127,99 €
-
The Lord Of The Rings
Neuf dès 183,21 €
-
The New Munsell Student Color Set
Neuf dès 125,62 €
-
Vouet: Grand Palais 6 Novembre 1990 11 Février 1991
Occasion dès 150,00 €
-
Mykonos Muse
Neuf dès 105,00 €
Occasion dès 155,00 €
-
Jouef : Les Petits Trains De Notre Enfance
1 avis
Occasion dès 115,00 €
-
Paolo Roversi Livre Nudi
2 avis
Occasion dès 175,00 €
-
Car Racing 1965
2 avis
Neuf dès 109,00 €
Produits similaires
Présentation Interactivity, Game Creation, Design, Learning, And Innovation de Format Broché
- Livre Littérature Générale
Résumé :
Art and Code: Programming as a medium.- reating with the Digital: Tool, Medium, Mediator, Partner.- Targeting Experiences.-Real-time Measurement and Analysis of Audience Response.- Out of the Box, Into the Cubes: Envisioning User Experiences through a Tool for Gamification, Toyification and Playification.-Balancing Enlightenment and Experience in Interactive Exhibition Design.- Audience Perception of Exaggerated Motions on Realistic Animated Animal Characters.-Towards a Conceptual Design Framework for Emotional Communication Systems for Long-Distance Relationships.- Developing a user-centred Communication Pad for Cognitive and Physical Impaired People.-Evaluating Interactions with a Cognitively Biased Robot in a Creative Collaborative Task.- A Positional Infrared Tracking System Using Nonindividualised HRTFs to Simulate a Loudspeaker Setup and its Influence on Externalisation of Music.- Finding, Feeling and Sharing the Value of a Landscape Extended Realities, Artificial Intelligence and Interfaces.- Extended Realities, Artificial Intelligence and Interfaces.- Hosting social touch in public space of merging realities.- Renoir in VR: Comparing the Relaxation from Artworks Inside and Outside of Virtual Reality.- Procedurally Generated Self Overlapping Mazes in Virtual Reality.- Navigating procedurally generated overt self-overlapping environments in VR.- Staging Virtual Reality Exhibits for Bystander Involvement in Semi-Public Spaces.- Playful and Humorous Interactions in Urban Environments Made Possible with Augmented Reality Technology.- But Wait, There's More! A Deeper Look into Temporally Placing Touch Gesture Signifiers.- Co-Designing Object Shapes with Artificial Intelligence.- Authentication of Art: assessing the performance of a machine learning based authentication method.- What I See Is What You Get Explorations of live artwork generation, artificial intelligence, and human interaction in a pedagogical environment.- Games, Gamification and Accessible Games.- Games, Gamification and Accessible Games.- Challenges for designing adaptive gamification in telerehabilitation systems for heart failure patients' self-management.- Co-Creating Virtual Reality Applications for MotorRehabilitation with Physiotherapists.- Towards Sustainable Inclusive Game Design Processes.- Co-Designing a Head-Mounted Display Based Virtual Reality Game to Teach Street-Crossing Skills to ChildrenDiagnosed with Autism Spectrum Disorder.- The Deadly Gamification Challenge of BlueWhale.- Stars, Crests & Medals: Visual Badge Design Framework to Gamifyand Certify Online Learning.- Make waste fun again! A gamification approach to recycling.- Our Museum Game: A Collaborative Game forUser-Centered Exhibition Design.- Adoption of requirements engineering methods in game development: A literature and postmortem analysis.- Designing a Serious Game to Raise Awareness of Intimate.- Partner Violence Among Adolescents in the UK: The Use of 'Good Games' Principles for Effective Behavioural Change.- Personalization of Educational Video Games in APOGEE.- Arts and Artist.- An Analysis of How Interactive Technology Supports the Appreciation of Traditional Chinese Puppetry: A Review of Case Studies.- SimonXXL -Investigating Spontaneous Group Formation around Public Installations.- Interactive Arts and Disability: a conceptual model toward understanding participation.- Nature and Nurturance across the ages: Modest means for modern times.- Huge Balls: A ludo-narrative exploration of game art.- Playing with the Artist.- Design as a Knowledge Constructing Activity.- Touch to Read: Investigating the Readers' Interaction Experience in Mediated Reading with Story Apps.- Designing a smart toy interactive setting for creatingstories.- Our Little Secret: Design and User Study on an E...
Sommaire:
This book constitutes the refereed post-conference proceedings of two conferences: The 8th EAI International Conference on ArtsIT, Interactivity and Game Creation (ArtsIT 2019), and the 4th EAI International Conference on Design, Learning, and Innovation (DLI 2019). Both conferences were hosed in Aalborg, Denmark, and took place November 6-8, 2019. The 61 revised full papers presented were carefully selected from 98 submissions. The papers represent a forum for the dissemination of cutting-edge research results in the area of arts, design and technology, including open related topics like interactivity and game creation....
Détails de conformité du produit
Personne responsable dans l'UE