3D Animation for the Raw Beginner Using Autodesk Maya 2e - King, Roger
- Format: Relié Voir le descriptif
221,99 €
Produit Neuf
Ou 55,50 € /mois
- Livraison : 25,00 €
- Livré entre le 7 et le 12 septembre
- Payez directement sur Rakuten (CB, PayPal, 4xCB...)
- Récupérez le produit directement chez le vendeur
- Rakuten vous rembourse en cas de problème
Gratuit et sans engagement
Félicitations !
Nous sommes heureux de vous compter parmi nos membres du Club Rakuten !
TROUVER UN MAGASIN
Retour
Avis sur 3d Animation For The Raw Beginner Using Autodesk Maya 2e de King, Roger Format Relié - Livre Informatique
0 avis sur 3d Animation For The Raw Beginner Using Autodesk Maya 2e de King, Roger Format Relié - Livre Informatique
Les avis publiés font l'objet d'un contrôle automatisé de Rakuten.
-
Stratified Morse Theory
Neuf dès 191,54 €
-
Car Racing 1971
Neuf dès 129,00 €
-
Last Resort: Photographs Of New Brighton
Occasion dès 139,90 €
-
Eva Hesse
Occasion dès 184,99 €
-
The Evolution Of Complexity By Means Of Natural Selection
Neuf dès 136,68 €
-
The Religion Of The Mithras Cult In The Roman Empire
Neuf dès 214,66 €
-
Lexique Multilingue - Pâtisserie, Boulangerie, Chocolaterie-Confiserie, Glacerie
2 avis
Occasion dès 140,00 €
-
Laboratory Medicine In Psychiatry And Behavioral Science
Neuf dès 125,20 €
-
Quantum Chemistry, 2nd Edition
1 avis
Neuf dès 227,66 €
-
Shade, The Changing Man By Peter Milligan And Chris Bachalo Omnibus Vol. 1
Neuf dès 128,81 €
-
The Book Of Tiki: The Cult Of Polynesian Pop In Fifties America (Taschen Specials)
Occasion dès 117,89 €
-
Batman By Scott Snyder & Greg Capullo Omnibus Vol. 1
Neuf dès 122,36 €
-
Marina B: L'art De La Joaillerie Et Son Design
Occasion dès 299,00 €
-
An American Odyssey - Photos From The Detroit Photographic Compagny 1888-1924
Occasion dès 114,00 €
-
Murder By Design
Neuf dès 129,61 €
-
Monster Hunter: World - Official Complete Works
1 avis
Neuf dès 220,99 €
-
2010 Fifa Tm (Shopro Books)
Occasion dès 315,99 €
-
Torsi Torses Nus
Occasion dès 270,00 €
-
Ignacio Pinazo . Los Inicios De La Pintura Moderna
Occasion dès 152,00 €
-
Clifford Numbers And Spinors
Neuf dès 234,81 €
Produits similaires
Présentation 3d Animation For The Raw Beginner Using Autodesk Maya 2e de King, Roger Format Relié
- Livre Informatique
Résumé : The 3D Surface Modeling World: Viewing 3D Vector Models in a 2D Pixel Space. Crafting Polygon Models. What Is Polygon Modeling: Why Is It Still the Gold Standard?. Doing A Lot with A Little: A Core Set of Polygon & Sculpting Tools. The Top-Down Crafting of a Basic Polygon Mesh: A Moai from Rapa Nui. Placing Polygon Meshes into Object Hierarchies: Furniture. Adding Detail to Models and Smoothing Organic Polygon Surfaces: Plant-life. Building Complete Scenes & the 3D Workflow. Going Deeper: More Polygon Primitives, Reuse of Components & Issues of Scale. A Basic Interior Architectural Scene: A Prison Cell. A Basic Exterior Architectural Scene: A Modern Greenhouse. A More Complex Interior Architectural Scene: A Modern Home. A More Complex Exterior Architectural Scene: A Modern Home & Grounds. Bringing Polygon Meshes to Life: Materials, Lights, Ray- Tracing & Rendering. Organic Modeling with Curves and NURBS Curves. Organic Modeling: The Mathematics of Bezier and NURBS Curve Mathematics. Two Ways of Being Organic: Smoothing Polygon Models VS Curve-Based Models. Doing A Lot with A Little: A Core Set of Curve-Based Modeling & Sculpting Tools. Basic Organic Models: Bottles & Glasses, Trees & Plants. Advanced Curve-Based Modeling Tools: Adding Organic Detail to Our Moai. Advanced Materials, Lights, and Rendering. Photorealistic Rendering: The Interplay of Materials, Lights, and Rendering. Lighting Approaches: Point/Area/Spot/Directional, HDRI & 3-Point Lighting. Shaders: Seamless Textures, uv Mapping & Bump/Displacement/Normal Maps. Materials: Brick/Stone/Plaster/Marble, Metals/Glass, Wood, Soil/Rocks & Skies. Blending Texture Layers: Aging & Grunging Materials. Using Plugins: Natural Terrain, Dynamics, Lighting, Painting & Renderers. Popular 3D Applications: Maya, Houdini, MODO, Rhino3D, 3DS Max & ZBrush. Renderers: mental ray, Arnold, Redshift, Octane, V-Ray, Renderman & Maxwell. Animating a Scene. Basic Animation: Rotate/Scale/Translate, Keyframing & Motion Paths. Hard/Soft Dynamics: Pool Balls & Metal Deformations. Emitters & Particle Dynamics: Rain, Smoke, Water & Pouring Cold Cereal. Deformers & Blendshapes: Coiled Hoses, Pool Covers & Human Faces. Character Animation: Skeletons, Rigging & Skinning. Finishing a Basic 3D Workflow: Video & Audio Editing.
Biographie: Roger Buzz King is a professor at the University of Colorado, Boulder, where he teaches 3D animation for the Computer Science Department and ATLAS, an institute dedicated to the application of technology to the arts. He is a member of the board of advisors for a graphics startup, the cofounder of a second graphics startup, and currently focusing on his 3D modeling studio (http: //BuzzWorks.buzz). He holds an AB from Occidental College, Los Angeles and a Ph.D from USC. His research has been funded by the US Air Force, Navy, NASA, DARPA, DOE, NREL, Smithsonian, IBM, and AT&T. He has served as an expert FBI witness and been involved in the original development of the Encyclopedia of Life.
Sommaire: The 3D Surface Modeling World: Viewing 3D Vector Models in a 2D Pixel Space. Crafting Polygon Models. What Is Polygon Modeling: Why Is It Still the Gold Standard?. Doing A Lot with A Little: A Core Set of Polygon & Sculpting Tools. The Top-Down Crafting of a Basic Polygon Mesh: A Moai from Rapa Nui. Placing Polygon Meshes into Object Hierarchies: Furniture. Adding Detail to Models and Smoothing Organic Polygon Surfaces: Plant-life. Building Complete Scenes & the 3D Workflow. Going Deeper: More Polygon Primitives, Reuse of Components & Issues of Scale. A Basic Interior Architectural Scene: A Prison Cell. A Basic Exterior Architectural Scene: A Modern Greenhouse. A More Complex Interior Architectural Scene: A Modern Home. A More Complex Exterior Architectural Scene: A Modern Home & Grounds. Bringing Polygon Meshes to Life: Materials, Lights, Ray- Tracing & Rendering. Organic Modeling with Curves and NURBS Curves. Organic Modeling: The Mathematics of Bezier and NURBS Curve Mathematics. Two Ways of Being Organic: Smoothing Polygon Models VS Curve-Based Models. Doing A Lot with A Little: A Core Set of Curve-Based Modeling & Sculpting Tools. Basic Organic Models: Bottles & Glasses, Trees & Plants. Advanced Curve-Based Modeling Tools: Adding Organic Detail to Our Moai. Advanced Materials, Lights, and Rendering. Photorealistic Rendering: The Interplay of Materials, Lights, and Rendering. Lighting Approaches: Point/Area/Spot/Directional, HDRI & 3-Point Lighting. Shaders: Seamless Textures, uv Mapping & Bump/Displacement/Normal Maps. Materials: Brick/Stone/Plaster/Marble, Metals/Glass, Wood, Soil/Rocks & Skies. Blending Texture Layers: Aging & Grunging Materials. Using Plugins: Natural Terrain, Dynamics, Lighting, Painting & Renderers. Popular 3D Applications: Maya, Houdini, MODO, Rhino3D, 3DS Max & ZBrush. Renderers: mental ray, Arnold, Redshift, Octane, V-Ray, Renderman & Maxwell. Animating a Scene. Basic Animation: Rotate/Scale/Translate, Keyframing & Motion Paths. Hard/Soft Dynamics: Pool Balls & Metal Deformations. Emitters & Particle Dynamics: Rain, Smoke, Water & Pouring Cold Cereal. Deformers & Blendshapes: Coiled Hoses, Pool Covers & Human Faces. Character Animation: Skeletons, Rigging & Skinning. Finishing a Basic 3D Workflow: Video & Audio Editing.
Détails de conformité du produit
Personne responsable dans l'UE