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How to Engineer Software - Steve Tockey

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        Présentation How To Engineer Software de Steve Tockey Format Relié

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        Livre - Steve Tockey - 01/11/2019 - Relié - Langue : Anglais

        . .

      • Auteur(s) : Steve Tockey
      • Editeur : Wiley
      • Langue : Anglais
      • Parution : 01/11/2019
      • Format : Moyen, de 350g à 1kg
      • Nombre de pages : 1168
      • Expédition : 1358
      • Dimensions : 23.4 x 15.6 x 5.4
      • ISBN : 9781119546627



      • Résumé :

        A guide to the application of the theory and practice of computing to develop and maintain software that economically solves real-world problem?

        How to Engineer Software is a practical, how-to guide that explores the concepts and techniques of?model-based software engineering using the Unified Modeling Language. The author-a noted expert on the topic-demonstrates how software can be developed and maintained under a true engineering discipline. He describes the relevant software engineering practices that are grounded in Computer Science and Discrete Mathematics.

        Model-based software engineering uses semantic modeling to reveal as many precise requirements as possible. This approach separates business complexities from technology complexities, and gives developers the most freedom in finding optimal designs and code. The book promotes development scalability through domain partitioning and subdomain partitioning. It also explores software documentation that specifically and intentionally adds value for development and maintenance. This important book:

        • Contains many illustrative examples of model-based software engineering, from semantic model all the way to executable code
        • Explains how to derive verification (acceptance) test cases from a semantic model
        • Describes project estimation, along with alternative software development and maintenance processes
        • Shows how to develop and maintain cost-effective software that solves real-world problems

        Written for graduate and undergraduate students in software engineering and professionals in the field, How to Engineer Software offers an introduction to applying the theory of computing with practice and judgment in order to economically develop and maintain software.??

        ...

        Biographie:

        STEVE TOCKEY is Principal Consultant at Construx. Steve is an expert in software engineering practices including object-oriented development, distributed object computing, software project management, and software quality. He earned a Masters of Software Engineering degree from Seattle University and has served as an adjunct faculty member for the program. Prior to joining Construx, Tockey worked at Lawrence Livermore National Laboratory, Boeing, and Rockwell Collins....

        Sommaire:

        Foreword xi

        Preface xvii

        Acknowledgments xxv

        Online Resources xxvii

        Part I Introduction and Foundations 1

        1 Introduction 3

        2 The Nature of Code 39

        3 Fundamental Principles 67

        4 Functional and Nonfunctional Requirements 91

        5 UML Overview 115

        6 Partitioning Systems into Domains 125

        Part II Semantic Modeling: Model-based Functional Requirements 151

        7 Use Case Diagrams: Scope and Context 153

        8 Class Models: Policies to Enforce 183

        9 Interaction Diagrams: Process at a Mid-Level 237

        10 State Models: Process at a Fine-Grained Level 261

        11 Partitioning Domains into Subdomains 305

        12 Wrapping Up Semantic Modeling 323

        Part III Model-based Design and Code 369

        13 Introduction to Design and Code 371

        14 Designing Interfaces: Specifying Real-World Interaction 379

        15 High-Level Design: Classes and Operations 407

        16 High-Level Design: Contracts and Signatures 447

        17 Detailed Design and Code 503

        18 Formal Disciplines of Design and Code 539

        19 Optimization 583

        20 Model Compilation 633

        21 Advanced Open Model Compilation 675

        22 Wrapping Up Model-Based Design and Code 705

        Part IV Related Topics 723

        23 Estimation 725

        24 Development and Maintenance Processes 759

        25 Economics of Error Handling 787

        26 Arguments Against Model-Based Software Engineering 815

        Part V Summary 827

        27 Closing Remarks 829

        Part VI Appendices 843

        Appendix A: Documentation Principles 845

        Appendix B: WebBooks 2.0 Background 849

        Appendix C: WebBooks 2.0 Domains 853

        Appendix D: Semantic Model for Order fulfillment 857

        Appendix E: (Pro Forma) Order fulfillment Design 885

        Appendix F: Semantic Model for Payment 905

        Appendix G: (Pro Forma) Payment Design 927

        Appendix H: Semantic Model for Scalability 943

        Appendix I: (Pro Forma) Scalability Design 969

        Appendix J: Semantic Model for High availability 985

        Appendix K: (Pro Forma) High availability Design 1001

        Appendix L: Semantics of Semantic Modeling 1011

        Appendix M: Sample Production Rules 1049

        Appendix N: Software Structural Complexity Metrics 1061

        References 1081

        Index 1091?

        ...

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