Learning Java by Building Android Games - Second Edition - Horton, John
- Format: Broché Voir le descriptif
Vous en avez un à vendre ?
Vendez-le-vôtre68,51 €
Produit Neuf
Ou 17,13 € /mois
- Livraison à 0,01 €
- Livré entre le 16 et le 28 juillet
Brand new, In English, Fast shipping from London, UK; Tout neuf, en anglais, expédition rapide depuis Londres, Royaume-Uni;ria9781788839150_dbm
Nos autres offres
-
96,09 €
Produit Neuf
Ou 24,02 € /mois
- Livraison : 25,00 €
- Livré entre le 30 juillet et le 4 août
- Payez directement sur Rakuten (CB, PayPal, 4xCB...)
- Récupérez le produit directement chez le vendeur
- Rakuten vous rembourse en cas de problème
Gratuit et sans engagement
Félicitations !
Nous sommes heureux de vous compter parmi nos membres du Club Rakuten !
TROUVER UN MAGASIN
Retour
Avis sur Learning Java By Building Android Games - Second Edition Format Broché - Livre Informatique
0 avis sur Learning Java By Building Android Games - Second Edition Format Broché - Livre Informatique
Les avis publiés font l'objet d'un contrôle automatisé de Rakuten.
-
Guide Officiel Bayonetta - Édition Collector
Occasion dès 40,00 €
-
St - Tropez Soleil
1 avis
Neuf dès 105,00 €
Occasion dès 72,53 €
-
Microeconomics, Global Edition
Neuf dès 145,74 €
Occasion dès 75,90 €
-
Collecting Antique Meerschaum Pipes
Neuf dès 55,84 €
-
A History Of Modern Europe
Neuf dès 66,61 €
-
Perfectionnement Allemand (5 Cd Audio)
1 avis
Occasion dès 47,90 €
-
Hilma Af Klint: The Art Of Seeing The Invisible
1 avis
Neuf dès 55,16 €
-
The French Army And The First World War
Neuf dès 55,68 €
-
L'anglais B2 - Pack Usb, Avec 1 Clé Usb
3 avis
Occasion dès 39,00 €
-
Mykonos Muse
Neuf dès 105,00 €
Occasion dès 94,54 €
-
English For Sales And Purchasing - Student's Book And Multirom
Neuf dès 42,95 €
-
Czechoslovak Armored Cars In The First World War And Russian Civil War
Neuf dès 44,83 €
-
La Sante Interdite
1 avis
Occasion dès 71,00 €
-
Motel Fetish
1 avis
Occasion dès 59,00 €
-
Dc Finest: War: The Big Five Arrive
1 avis
Neuf dès 39,95 €
-
Dc Finest: Legion Of Super-Heroes: Zap Goes The Legion
Neuf dès 39,64 €
-
Official Guide To Oet
Neuf dès 69,41 €
-
Dark City. The Real Los Angeles Noir
Neuf dès 50,00 €
Occasion dès 40,00 €
-
Le Guide Complet Du Seo: Donnez De La Visibilité À Votre Business En Ligne Grâce Au Seo ! (French Edition)
1 avis
Occasion dès 35,00 €
-
Agitator
Occasion dès 58,00 €
Produits similaires
Présentation Learning Java By Building Android Games - Second Edition Format Broché
- Livre Informatique
Résumé :
Get ready for a fun-filled experience of learning Java by developing games for the Android platform Key FeaturesLearn Java, Android, and object-oriented programming from scratch Build games including Sub Hunter, Retro Pong, Bullet Hell, Classic Snake, and a 2D Scrolling Shooter Create and design your own games, such as an open-world platform game Book Description Android is one of the most popular mobile operating systems presently. It uses the most popular programming language, Java, as the primary language for building apps of all types. However, this book is unlike other Android books in that it doesn't assume that you already have Java proficiency. This new and expanded second edition of Learning Java by Building Android Games shows you how to start building Android games from scratch. The difficulty level will grow steadily as you explore key Java topics, such as variables, loops, methods, object oriented programming, and design patterns, including code and examples that are written for Java 9 and Android P. At each stage, you will put what you've learned into practice by developing a game. You will build games such as Minesweeper, Retro Pong, Bullet Hell, and Classic Snake and Scrolling Shooter games. In the later chapters, you will create a time-trial, open-world platform game. By the end of the book, you will not only have grasped Java and Android but will also have developed six cool games for the Android platform. What you will learn:Set up a game development environment in Android Studio Implement screen locking, screen rotation, pixel graphics, and play sound effects Respond to a player's touch, and program intelligent enemies who challenge the player in different ways Learn game development concepts, such as collision detection, animating sprite sheets, simple tracking and following, AI, parallax backgrounds, and particle explosions Animate objects at 60 frames per second (FPS) and manage multiple independent objects using Object-Oriented Programming (OOP) Understand the essentials of game programming, such as design patterns, object-oriented programming, Singleton, strategy, and entity-component patterns Learn how to use the Android API, including Activity lifecycle, detecting version number, SoundPool API, Paint, Canvas, and Bitmap classes Build a side-scrolling shooter and an open world 2D platformer using advanced OOP concepts and programming patterns Who this book is for: Learning Java by Building Android Games is for you if you are completely new to Java, Android, or game programming and want to make Android games. This book also acts as a refresher for those who already have experience of using Java on Android or any other platform without game development experience.
Biographie:
John Horton is a programming and gaming enthusiast based in the UK. He has a passion for writing apps, games, books, and blog articles. He is the founder of Game Code School.
Détails de conformité du produit
Personne responsable dans l'UE