Unity in Action - Joe Hocking
- Format: Broché Voir le descriptif
Vous en avez un à vendre ?
Vendez-le-vôtre30,36 €
Occasion · Bon État
Ou 7,59 € /mois
- Livraison : 0,00 €
- Livré entre le 12 et le 18 mai
Nos autres offres
-
49,24 €
Produit Neuf
Ou 12,31 € /mois
- Livraison à 0,01 €
Nouvel article expédié dans le 24H à partir des Etats Unis Livraison au bout de 20 à 30 jours ouvrables.
- Payez directement sur Rakuten (CB, PayPal, 4xCB...)
- Récupérez le produit directement chez le vendeur
- Rakuten vous rembourse en cas de problème
Gratuit et sans engagement
Félicitations !
Nous sommes heureux de vous compter parmi nos membres du Club Rakuten !
TROUVER UN MAGASIN
Retour
Avis sur Unity In Action de Joe Hocking Format Broché - Livre
0 avis sur Unity In Action de Joe Hocking Format Broché - Livre
Donnez votre avis et cumulez 5
Les avis publiés font l'objet d'un contrôle automatisé de Rakuten.
Présentation Unity In Action de Joe Hocking Format Broché
- Livre
Résumé : With a huge ecosystem of pre-built game assets, an enthusiastic community of fellow developers, and support for nearly every platform, Unity is a great choice to make your dream game a reality. Unity in Action, Second Edition teaches readers to write and deploy games with the Unity game development platform. Fully updated to include the latest changes to Unity, new best practices, and an entire chapter on building 2D platformers with Unity's expanded 2D toolkit, this book is essential for any aspiring game developer. Key features • Hands-on examples • Clear explanations • Excellent graphics Written for those who know how to program, in C# or a similar OO language. No previous Unity experience or game development knowledge is assumed. Unity is a professional-quality game engine used to create video games targeting a variety of platforms.
Biographie: Joe Hocking is a software engineer specializing in interactive media development (especially video games). He currently works for Synapse Games and has taught classes at the University of Illinois at Chicago, the School of the Art Institute of Chicago, and Columbia College Chicago.
Sommaire:
Joe Hocking is a software engineer who specializes in interactive media development. He currently works for Qualcomm, wrote most of the third edition while working for BUNDLAR, and wrote the first edition while at Synapse Games. He has also taught classes at the University of Illinois Chicago, the School of the Art Institute of Chicago, and Columbia College Chicago. He lives in the Chicago suburbs with his wife and two kids. His website is www.newarteest.com....
Détails de conformité du produit
Personne responsable dans l'UE