

Game Programming Algorithms and Techniques - Madhav, Sanjay
- Format: Broché
- 352 pages Voir le descriptif
Vous en avez un à vendre ?
Vendez-le-vôtre82,55 €
Produit Neuf
Ou 20,64 € /mois
- Livraison : 3,99 €
- Livré entre le 28 et le 30 juillet
- Payez directement sur Rakuten (CB, PayPal, 4xCB...)
- Récupérez le produit directement chez le vendeur
- Rakuten vous rembourse en cas de problème
Gratuit et sans engagement
Félicitations !
Nous sommes heureux de vous compter parmi nos membres du Club Rakuten !
TROUVER UN MAGASIN
Retour

Avis sur Game Programming Algorithms And Techniques Format Broché - Livre
0 avis sur Game Programming Algorithms And Techniques Format Broché - Livre
Donnez votre avis et cumulez 5
Les avis publiés font l'objet d'un contrôle automatisé de Rakuten.
Présentation Game Programming Algorithms And Techniques Format Broché
- LivreAuteur(s) : Madhav, SanjayEditeur : Pearson Education (Us)Langue : AnglaisParution : 01/01/2014Format : Moyen, de 350g à 1kgNombre de pages : 352Expédition : 652Dimensions : 22.8 x 17.7 x...
Résumé :
This book is a broad overview of many of the important algorithms and techniques used in video game programming. Featuring a unique framework-agnostic approach, the material is relevant regardless of the language or framework chosen to create a game. This approach makes the book applicable to any platform including PC, Mac, iOS, Android, and consoles. Three full-game case studies reinforce the topics by demonstrating many of the algorithms and techniques covered throughout the book, with source code available online. ...
Biographie:
s Project 8 , Lord of the Rings: Conquest , and The Saboteur .
In 2008, Sanjay began teaching part-time at USC while still working full time in the game industry. After Pandemic Studios was shuttered at the end of 2009, he decided to refocus his efforts on teaching up-and-coming game programmers. His flagship course is an undergraduate-level game programming course that he has taught for more than ten consecutive semesters.
Sommaire: Sanjay Madhav is a lecturer at the University of Southern California, where he teaches several courses about and related to video game programming. Prior to joining USC full time, he worked as a programmer at several video game developers, including Electronic Arts, Neversoft, and Pandemic Studios. Although he has experience programming a wide range of systems, his primary interest is in gameplay mechanics. Some of his credited games include Medal of Honor: Pacific Assault, Tony Hawk&rsquo...
Détails de conformité du produit
Personne responsable dans l'UE