Beginning C++ Game Programming - Horton, John
- Format: Broché Voir le descriptif
Vous en avez un à vendre ?
Vendez-le-vôtre90,78 €
Produit Neuf
Ou 22,70 € /mois
- Livraison à 0,01 €
- Livré entre le 20 juillet et le 3 août
Brand new, In English, Fast shipping from London, UK; Tout neuf, en anglais, expédition rapide depuis Londres, Royaume-Uni;ria9781786466198_dbm
Nos autres offres
-
97,45 €
Produit Neuf
Ou 24,36 € /mois
- Livraison : 25,00 €
- Livré entre le 3 et le 8 août
- Payez directement sur Rakuten (CB, PayPal, 4xCB...)
- Récupérez le produit directement chez le vendeur
- Rakuten vous rembourse en cas de problème
Gratuit et sans engagement
Félicitations !
Nous sommes heureux de vous compter parmi nos membres du Club Rakuten !
TROUVER UN MAGASIN
Retour
Avis sur Beginning C++ Game Programming Format Broché - Livre Informatique
0 avis sur Beginning C++ Game Programming Format Broché - Livre Informatique
Les avis publiés font l'objet d'un contrôle automatisé de Rakuten.
-
500+ Ukrainian Verbs
Neuf dès 66,50 €
-
Liberalism And The Limits Of Justice
Neuf dès 61,74 €
-
Noco Boost Gb40 :
Neuf dès 54,99 €
-
Greek Gods Abroad
Neuf dès 50,25 €
-
Vivian Maier - Photographin
Occasion dès 45,75 €
-
St - Tropez Soleil
1 avis
Neuf dès 105,00 €
Occasion dès 72,53 €
-
Picasso And Portraiture
Occasion dès 64,18 €
-
The Ghost In The Shell Book
Neuf dès 71,80 €
-
Microeconomics, Global Edition
Neuf dès 151,23 €
Occasion dès 75,90 €
-
Collecting Antique Meerschaum Pipes
Neuf dès 55,84 €
-
Michael O'neill. On Yoga: The Architecture Of Peace
Occasion dès 49,00 €
-
Anglais Débutants À B2 - Pack Audio (3 Cd Audio)
1 avis
Neuf dès 65,90 €
Occasion dès 52,72 €
-
Hugo Pratt. Geografie Immaginarie-Imaginary Geographies-Géographies Imaginaires
Neuf dès 51,98 €
-
A History Of Modern Europe
Neuf dès 66,61 €
-
Perfectionnement Allemand (5 Cd Audio)
1 avis
Occasion dès 47,90 €
-
Ghost In The Shell
Neuf dès 55,04 €
-
The French Army And The First World War
Neuf dès 51,69 €
-
Soft Power And Great-Power Competition
Neuf dès 72,01 €
-
Girls, Some Boys, And Other Cookies
Occasion dès 127,99 €
-
La Sante Interdite
1 avis
Occasion dès 71,00 €
Produits similaires
Présentation Beginning C++ Game Programming Format Broché
- Livre Informatique
Résumé :
Beginner's guide to create exciting desktop games Key FeaturesThis book offers a fun way to learn modern C++ programming while building exciting 2D games This beginner-friendly guide offers a fast-paced but engaging approach to game development Dive headfirst into building a wide variety of desktop games that gradually increase in complexity It is packed with many suggestions to expand your finished games that will make you think critically, technically, and creatively Book Description This book is all about offering you a fun introduction to the world of game programming, C++, and the OpenGL-powered SFML using three fun, fully-playable games. These games are an addictive frantic two-button tapper, a multi-level zombie survival shooter, and a split-screen multiplayer puzzle-platformer. We will start with the very basics of programming, such as variables, loops, and conditions and you will become more skillful with each game as you move through the key C++ topics, such as OOP (Object-Orientated Programming), C++ pointers, and an introduction to the Standard Template Library. While building these games, you will also learn exciting game programming concepts like particle effects, directional sound (spatialization), OpenGL programmable Shaders, spawning thousands of objects, and more. What you will learnGet to know C++ from scratch while simultaneously learning game building Learn the basics of C++, such as variables, loops, and functions to animate game objects, respond to collisions, keep score, play sound effects, and build your first playable game. Use more advanced C++ topics such as classes, inheritance, and references to spawn and control thousands of enemies, shoot with a rapid fire machine gun, and realize random scrolling game-worlds Stretch your C++ knowledge beyond the beginner level and use concepts such as pointers, references, and the Standard Template Library to add features like split-screen coop, immersive directional sound, and custom levels loaded from level-design files Get ready to go and build your own unique games! Who this book is for: ?This book is perfect for you if any of the following describes you: You have no C++ programming knowledge whatsoever or need a beginner level refresher course, if you want to learn to build games or just use games as an engaging way to learn C++, if you have aspirations to publish a game one day, perhaps on Steam, or if you just want to have loads of fun and impress friends with your creations.
Biographie:
John Horton is a programming and gaming enthusiast based in the UK. He has a passion for writing apps, games, books, and blog articles. He is the founder of Game Code School.
Détails de conformité du produit
Personne responsable dans l'UE