Beginning Object-Oriented Programming - Jack Purdum
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Présentation Beginning Object - Oriented Programming de Jack Purdum Format Broché
- Livre
Résumé :
The ideal beginner's guide to C# and object-oriented programming Wrox beginners' guides have the perfect formula for getting programming newcomers up and running. This one introduces beginners to object-oriented programming using C# to demonstrate all of the core constructs of this programming framework. Using real-world situations, you'll discover how to create, test, and deliver your programs and how to work with classes, arrays, collections, and all the elements of object-oriented programming. * Covers exactly what beginners, even those with no prior programming experience, need to know to understand object-oriented programming and start writing programs in C# * Explains the advantages and disadvantages of C#, and tips for understanding C# syntax * Explores properties, encapsulation, and classes; value data types; operands and operators; errors and debugging; variables; and reference types * Shows how to use statement repetition and program loops, understand arrays and collections, and write your own classes * Also covers inheritance and polymorphism Beginning Object-Oriented Programming with C# uses the tried-and-true Wrox formula for making this popular programming method easy to learn.
Biographie:
Jack Purdum, Ph.D., is an established author of more than a dozen programming books. Using his teaching experience as a professor of computer language instruction at Purdue University, he has identified common stumbling blocks for beginning programmers and knows how to teach concepts so readers can understand and code immediately. Wrox Beginning guides are crafted to make learning programming languages and technologies easier than you think, providing a structured, tutorial format that will guide you through all the techniques involved.
Sommaire:
INTRODUCTION xxv PART I: GETTING STARTED CHAPTER 1: INTRODUCING C# 3 CHAPTER 2: UNDERSTANDING OBJECTS 19 PART II: UNDERSTANDING C# SYNTAX CHAPTER 3: UNDERSTANDING DATA TYPES 59 CHAPTER 4: UNDERSTANDING C# STATEMENTS 81 CHAPTER 5: UNDERSTANDING REFERENCE DATA TYPES 109 CHAPTER 6: MAKING DECISIONS IN CODE 147 CHAPTER 7: STATEMENT REPETITION USING LOOPS 169 CHAPTER 8: UNDERSTANDING ARRAYS AND COLLECTIONS 193 PART III: WRITING YOUR OWN CLASSES CHAPTER 9: DESIGNING CLASSES 227 CHAPTER 10: DESIGNING AND WRITING CUSTOM CLASSES 255 CHAPTER 11: EXCEPTION HANDLING AND DEBUGGING 295 CHAPTER 12: GENERICS 327 PART IV: STORING DATA CHAPTER 13: USING DISK DATA FILES 359 CHAPTER 14: USING DATABASES 425 CHAPTER 15: USING LINQ 459 PART V: ADVANCED TOPICS CHAPTER 16: INHERITANCE AND POLYMORPHISM 475 CHAPTER 17: PRINTING AND THREADING 501 CHAPTER 18: WEB PROGRAMMING 523 APPENDIX: ANSWERS TO EXERCISES 539 INDEX 577
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