Shadow Algorithms Data Miner - Andrew Woo
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Présentation Shadow Algorithms Data Miner de Andrew Woo Format Relié
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Résumé :
Shadow Algorithms Data Miner provides a high-level understanding of the complete set of shadow concepts and algorithms, addressing their usefulness from a larger graphics system perspective. It discusses the applicability and limitations of all the direct illumination approaches for shadow generation. With an emphasis on shadow fundamentals, the book gives an organized picture of the motivations, complexities, and categorized algorithms available to generate digital shadows. It helps readers select the most relevant algorithms for their needs by placing the shadow algorithms in real-world contexts and looking at them from a larger graphics system perspective. As a result, readers know where to start for their application needs, which algorithms to begin considering, and which papers and supplemental material should be consulted for further details.
Sommaire:
Preliminaries of Shadows What's Covered in This Chapter Basic Concepts Categories of Shadow Algorithms: Basic Ideas and Properties Self-Shadowing Considerations for Choosing an Algorithm Hard Shadows What's Covered in This Chapter Planar Receivers of Shadows Shadow Depth Maps Shadow Volumes Ray Tracing Other Hard Shadow Algorithms Trends and Analysis Supporting Shadows for Other Geometry Types What's Covered in This Chapter Higher Order Surfaces Image-Based Rendering for Impostors Geometry Images Particle Systems Point Clouds Voxels Height Fields Final Words Soft Shadows What's Covered in This Chapter Computing the Soft Shadow Integral Soft Shadow Basics Theoretical Aspects Planar Receivers of Shadows Shadow Depth Maps Shadow Volumes Ray Tracing Other Soft Shadow Algorithms Trends and Analysis Other Treatments of Shadows What's Covered in This Chapter Bump Mapping Advanced Reflection Models Semi-Transparent Surfaces Highly Complex Thin Materials Atmospheric Shadows Motion Blur Ambient Occlusion Pre-Computed Radiance Transfer Global Illumination Final Words Applications of Shadow Algorithms What's Covered in This Chapter Augmented Reality: Integrating 2D Images with 3D Graphics Non-Photorealistic Environments Shadows as Interaction Tools Final Words Conclusions
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