Total War: THREE KINGDOMS ¿ Eight Princes Chapter Pack New campaign set 100 years after the Three Kingdoms period began Eight new playable princes with substantially different playstyles¿ Supported by unique buildings, assignments and court options New elite units: pummel your foe with mighty cataphracts! Shape your faction development with four new alignments: Wealth, Spirit, Might, and Mind Key public order and faction-rank changes to reflect this unique conflict The year is 291 CE, and a generation has passed since the tumultuous events of the Three Kingdoms period began. Despite the tripartite division of power which brought the conflict to a stalemate, and the brief unification of the kingdoms under the Jin dynasty, civil war is no more than a heartbeat away. For the Jin is a dynasty divided. Its many ruling princes are hungry for greater power, each with ambitions ¿ and methods ¿ of their own. Eight stand above all others¿ will they rally to their emperor and empress? Or carve a legacy for themselves that will echo through the ages? The Eight Princes Chapter Pack is set 100 years after the events of Total War: THREE KINGDOMS, and features a new cast of playable factions led by the foremost princes of the Jin Dynasty. These Eight Princes offer feature substantially different campaign mechanics, focussing their playstyles in fascinating and unique ways Playable princes Each of the eight playable princes adhere to the five core character classes of the base game, and have their own sets of campaign mechanics which strongly focus their gameplay style. Sima Yong: the shrewd defender Class: Vanguard Playstyle focus: defence and infrastructure Unique units: Xianbei Horse Archers (harassers, high rate of fire and mobility) Xianbei Riders (shock cav, excellent charge bonuses) Sima Yong has a particular focus on defence and infrastructure. All garrisoned armies increase reserves and faction support, and help to decrease construction costs in his settlements. His unique Military Security building chain improves noble support, income from all sources, boosts prestige and provides additional garrisons. His unique Military Supervision assignment further boosts income from all sources, but at the cost of noble support. Known for his talent at identifying capable people, Sima Yong has an increased chance for Man Of The Hour events triggering after battles. Sima Jiong: the imperious regent Class: Commander Playstyle focus: centralised government Unique units: Qi Guardsmen (polearm infantry, good vs cav, excellent armour) Qi Crossbowmen (armoured crossbowmen, excellent vs armoured units) Sima Jiong¿s unique resource is Control, which increases noble support and decreases corruption. Control is generated by the faction leader, and through military successes, but is lost through military losses and the assignment of ministers at court. To combat the latter and increase control, Sima Jiong has a unique court action enabling him to cast out powerful characters from ministerial positions. Sima Jiong¿s unique administration building chain generates further control while reducing corruption, and his commanderies have access to a unique Micromanage Commandery assignment, boosting income from all sources and reducing corruption, at the cost of some control. Sima Yue: the imperial overseer Class: Sentinel Playstyle focus: politics and internal government Unique units: Xu Raiders (assault, shock infantry, good charge) Warriors of Xu (Frontline axe infantry, high health, good missile defence) Sima Yue¿s unique resource, Influence, decreases construction costs and time and increases his faction¿s research rate. It is generated through special assignments in his commanderies, and lost through military defeats. It also decays naturally over time. His unique Labour economic building chain boosts population growth and reduces construction costs. His court also features two unique ministerial positions: the military emissary which reduces recruitment costs and enables the Military Interference assignment, and the Provincial Advisor, which reduces corruption and enables the Provincial Inspection assignment. Sima Ai: the principled administrator Class: Champion Playstyle focus: internal development Unique units: Infantry of Jing (polearm infantry, anti-cav, good morale and armour) Archers of Jing (excellent ranged damage, high ammunition) Sima Ai¿s unique resource is Reformation, which improves trade influence and research speed, while reducing corruption. Reformation is generated by settlement development, as Sima Ai¿s unique Reformed Infrastructure trait means that buildings in commandery capitals influence the increase ¿ and decrease ¿ of Reformation. To further enhance Reformation, Sima Ai¿s faction also has access to two unique commandery assignments. Restructure Administration boosts Reformation gain and any Reformation gains from commandery buildi