Digital Personality - Anand Nayyar
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Présentation Digital Personality de Anand Nayyar Format Broché
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Résumé :
Digital Personality has attracted the interest of academics from a wide range of disciplines, including psychology, human-computer interaction, and character modeling. This book provides an overview of the character dimensions and how technology is aiding this area of study....
Biographie: Preface. Introduction to Cognitive Digital Personality. Basics of SOAR Architectures in Digital Personality. Parameters and Program in Digital Personality. Control Structure in Digital Personality. Virtual Sensors in Digital Personality. Personality Synthesis in Digital Personality. Communicating with Ignorance versus Empathy. Adapting to Different Personality. Personality AI for Different Conversations. Personality AI for Various Situations. Mixed Reality in Digital Personality. Navigating Stories in Digital Personality. Event-Based Film Browsing in Digital Personality. Alternative Reality Cinema in Digital Personality. Chatbot Infotainment in Digital Personality. Character-IoT in Digital Personality. Index.
Sommaire:
fluctuating emotional, cognitive, SOAR technology, and motivational states. Digital Personality focuses on the creation of systems and interfaces that can observe, sense, predict, adapt to, affect, comprehend, or simulate the following: character based on behavior and situation, behavior based on character and situation, or situation based on character and behavior. Character sensing and profiling, character-aware adaptive systems, and artificial characters are the three primary subfields in digital personality.
Digital Personality has attracted the interest of academics from a wide range of disciplines, including psychology, human-computer interaction, and character modeling. It is expected to expand quickly as technology and computer systems become more and more intertwined into our daily lives. Digital Personality is expected to draw at least as much attention as Affective Computing. The goal of affective computing is to enable computers to comprehend both spoken and nonverbal messages from people, use implicit body language, gaze, speech tones, and facial expressions, etc. to infer the emotional state and then reply appropriately or even show affect through interaction modalities. More natural and seamless human-computer connection would be the larger objective. Users will benefit from a more individualized experience as a result. Additionally, this will affect how well the user performs since they will have the assistance of the robots to do their jobs quickly and effectively.
This book provides an overview of the character dimensions and how technology is aiding this area of study. It offers a fresh portrayal of character from several angles. It also discusses the applications of this new field of study.
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