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Présentation Rust de Azam, Nouman Format Broché
- Livre Informatique
Résumé : Get close to the machine by programming with Rust! Discover how to effectively use this low-level language to create fast and efficient code. Set up Rust, compile your first program, and learn the language essentials: variables, functions, conditionals, and more. Walk through Rust's unique ownership model and modular system, and then move on to more complex features, from flexibility and abstraction to web programming and text processing. Numerous code examples and exercises make this your go-to practical resource for Rust!
In this book, you'll learn about:
a. Language Basics
Take your first steps with Rust! After installation and setup in Visual Studio Code, walk through the language building blocks, from variables to functions to enums. Learn how to implement ownership, define types, test your code, and more.
b. Intermediate Programming
Expand your toolkit for Rust programming! Write flexible code with generics and traits, incorporate features of functional programming, manage memory, implement data structures, and handle structs.
c. Advanced Topics
Become a Rust master! Tackle advanced topics, including sized and unsized types, concurrency via threading, the powerful macro system, web programming, text processing, and file and directory handling.
Highlights include:
1) Language basics
2) Control flow
3) Ownership
4) Structs and enums
5) Generics and traits
6) Modular structure
7) Memory management
8) Testing
9) Concurrency
10) Functional programming
11) Web programming
12) Text processing and file handling
Sommaire:
... Preface ... 19
... The Purpose of This Book ... 19
... The Structure of This Book ... 19
... Target Audience ... 22
... Acknowledgments ... 22
PART I ... Basic Programming with Rust ... 25
1 ... Introduction ... 27
1.1 ... Installing Rust and Its Web-Based Environment ... 27
1.2 ... Running and Compiling Your First Program ... 30
1.3 ... Visual Studio Code Settings ... 32
1.4 ... Making the Most of This Book ... 34
1.5 ... Summary ... 36
2 ... Variables, Data Types, and Functions ... 39
2.1 ... Variables ... 39
2.2 ... Data Types ... 44
2.3 ... Functions ... 49
2.4 ... Code Blocks ... 51
2.5 ... Practice Exercises ... 52
2.6 ... Solutions ... 56
2.7 ... Summary ... 59
3 ... Conditionals and Control Flow ... 61
3.1 ... Conditionals ... 61
3.2 ... Control Flow ... 66
3.3 ... Comments, Outputs, and Inputs ... 68
3.4 ... Practice Exercises ... 71
3.5 ... Solutions ... 74
3.6 ... Summary ... 78
4 ... Ownership ... 79
4.1 ... Ownership Basics ... 79
4.2 ... Ownership in Functions ... 84
4.3 ... Borrowing Basics ... 87
4.4 ... Borrowing in Functions ... 92
4.5 ... Dereferencing ... 97
4.6 ... Mutable and Immutable Binding of References ... 98
4.7 ... Practice Exercises ... 101
4.8 ... Solutions ... 104
4.9 ... Summary ... 106
5 ... Custom and Library-Provided Useful Types ... 107
5.1 ... Structs ... 107
5.2 ... Enums ... 117
5.3 ... Option ... 121
5.4 ... Result ... 125
5.5 ... HashMaps ... 129
5.6 ... HashSets ... 131
5.7 ... Practice Exercises ... 133
5.8 ... Solutions ... 137
5.9 ... Summary ... 142
6 ... Organizing Your Code ... 143
6.1 ... Code Organization ... 143
6.2 ... Module Basics ... 146
6.3 ... Visualizing and Organizing Modules ... 157
6.4 ... Re-Exporting and Privacy ... 164
6.5 ... Using External Dependencies ... 170
6.6 ... Publishing Your Crate ... 173
6.7 ... Practice Exercises ... 177
6.8 ... Solutions ... 180
6.9 ... Summary ... 182
7 ... Testing Code ... 185
7.1 ... Unit Testing ... 185
7.2 ... Controlling Test Execution ... 195
7.3 ... Integration Tests ... 197
7.4 ... Benchmark Testing ... 200
7.5 ... Practice Exercises ... 204
7.6 ... Solutions ... 207
7.7 ... Summary ... 210
PART II ... Intermediate Language Concepts ... 211
8 ... Flexibility and Abstraction with Generics and Traits ... 213
8.1 ... Generics ... 213
8.2 ... Traits ... 220
8.3 ... Choosing between Associated Types and Generic Types ... 244
8.4 ... Practice Exercises ... 249
8.5 ... Solutions ... 253
8.6 ... Summary ... 257
9 ... Functional Programming Aspects ... 259
9.1 ... Closures ... 259
9.2 ... Function Pointers ... 265
9.3 ... Iterators ... 270
9.4 ... Combinators ... 279
9.5 ... Iterating through Option ... 283
9.6 ... Practice Exercises ... 286
9.7 ... Solutions ... 291
9.8 ... Summary ... 296
10 ... Memory Management Features ... 297
10.1 ... Lifetimes ... 297
10.2 ... Smart Pointers ... 313
10.3 ... Deref Coerc...
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