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Présentation Gamification 101 de Becker, Katrin Format Broché
- Livre Science humaines et sociales, Lettres
Biographie:
Choosing and Using Digital Games in the Classroom - A Practical Guide (Springer, 2016)...
Sommaire:
Katrin is an award winning, internationally known expert in the design and analysis of serious games and in gamification in the classroom. She holds two computer science degrees and a PhD in educational technology. She is a certified instructional designer with a graduate certificate in serious game design and research. She has over thirty-five years of teaching experience and has taught computer science (CS) video game design, digital game-based learning (DGBL) and technical writing. Her teaching innovations have been internationally recognized and she is widely published. She designs and develops e-learning in all sectors, including educational and advertising games. Her recent game, Gene Rummy, is a physical card game to help people learn basic Mendelian genetics. She is also the author of three books: The Guide to Computer Simulations and Games, on the technical aspects of simulations and games written for non-technical people (Wiley, 2011), now available on Leanpub...
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