Physics for Flash Games, Animation, and Simulations - Adrian Dobre
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Présentation Physics For Flash Games, Animation, And Simulations de Adrian Dobre Format Broché
- Livre Informatique
Résumé :
Physics for Flash Games, Animation, and Simulations teaches ActionScript programmers how to incorporate real physics into their Flash animations, games, user interfaces,?and simulations.?
The book assumes a basic knowledge of ActionScript and Flash.?However, no previous knowledge of physics is required-only some?very basic math skills. The authors present everything from basic principles?to advanced concepts, so?you'll be able to?follow?the logic and easily?adapt the principles to your own applications. The book builds on your physics knowledge, enabling you to create not?only visual?effects, but?also more complex models and simulations. ...
Biographie:
Adrian Dobre has more than 15 years of experimental and computational modeling experience in fluid dynamics. Adrian holds a PhD in Engineering Science from the University of Western Ontario, Canada. He currently lives in Bucharest, Romania, with his family.
Sommaire:
Physics for Flash Games, Animation, and Simulations teaches ActionScript programmers how to incorporate real physics into their Flash animations, games, user interfaces,?and simulations.?
The book assumes a basic knowledge of ActionScript and Flash.?However, no previous knowledge of physics is required-only some?very basic math skills. The authors present everything from basic principles?to advanced concepts, so?you'll be able to?follow?the logic and easily?adapt the principles to your own applications. The book builds on your physics knowledge, enabling you to create not?only visual?effects, but?also more complex models and simulations. ...
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