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Présentation Final Video Game Format Broché
- Livre Littérature jeunesse
Résumé :
Thirteen-year-old Oliver has moved to a new town and school with his mom after his dad disappeared two years earlier. Leaving his best friend David behind, he's begun a tentative friendship with his classmate Logan, who spend time together playing the world's most popular video game series, Razer. But when fellow gamers start falling into Gamer Comas-more than sixty million worldwide-they learn that the artificial intelligence of the game has become massively powerful and impossible to control. The AI has gone rogue and is harnessing the neural brain power of gamers through their headsets, launching an attack to take over the world's infrastructure and holding everyone hostage in its wake. Their only hope to save humanity is to eradicate the AI by beating it at its own game. And who better to accomplish that than the teen gamers obsessed with Razer. A secret agency of the government has been aware of the AI war, such as it is, and has launched an offensive by using the very segment of the population that the AI is targeting, teens, and recruiting them to fight on a virtual video game battlefield with an enemy consisting of cyborgs led by a ruthless and ganglike AI leader of the same name, Razer. Now Oliver and Logan are part of those teens recruited into gaming assault troops, launching a coordinated global strike to force their way into the AI's mainframe and take it down...before it's too late. A thought-provoking and intellectual story about our existence among and reliance on computers, technology, and the rising use of artificial intelligence.
Biographie:
Craig Speakes had dreamed of being an author since he was a teen. An early fantasy adventure novel penned after university was put aside until later in life when he wanted to leave a legacy for his son, an avid gamer. It was this inspiration that motivated Craig to write his newest novel, Final Video Game in which a teen gamer is thrust into an actual virtual video game battle in order to save humanity from artificial intelligence gone rogue.Craig believes a great book is one that keeps you guessing. He hopes his young readers come away from his story knowing that even when things look bleak, there is always hope, and that this stays with them long after the book is closed.When he isn't writing fast-paced adventures for middle grade readers, Craig enjoys photography, Scandinavian walking, and teaching conversational English to a non-native English speaker. He is also the published author of a two part middle grade book series called The Keeper.
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