Personnaliser

OK

Informations importantes : Arrêt du Club R (13 août) et Cessation d'Activité (30 septembre)

En savoir plus.

Computer Vision: Three-dimensional Reconstruction Techniques - Fusiello, Andrea

Note : 0

0 avis
  • Soyez le premier à donner un avis

143,81 €

Produit Neuf

  • Ou 35,95 € /mois

    • Livraison : 3,99 €
    • Livré entre le 21 et le 27 août
    Voir les modes de livraison

    M_plus_L

    PRO Vendeur favori

    4,8/5 sur + de 1 000 ventes

    Publicité
     
    Vous avez choisi le retrait chez le vendeur à
    • Payez directement sur Rakuten (CB, PayPal, 4xCB...)
    • Récupérez le produit directement chez le vendeur
    • Rakuten vous rembourse en cas de problème

    Gratuit et sans engagement

    Félicitations !

    Nous sommes heureux de vous compter parmi nos membres du Club Rakuten !

    En savoir plus

    Retour

    Horaires

        Note :


        Avis sur Computer Vision: Three - Dimensional Reconstruction Techniques de Fusiello, Andrea Format Relié  - Livre Informatique

        Note : 0 0 avis sur Computer Vision: Three - Dimensional Reconstruction Techniques de Fusiello, Andrea Format Relié  - Livre Informatique

        Les avis publiés font l'objet d'un contrôle automatisé de Rakuten.


        Présentation Computer Vision: Three - Dimensional Reconstruction Techniques de Fusiello, Andrea Format Relié

         - Livre Informatique

        Livre Informatique - Fusiello, Andrea - 01/01/2024 - Relié - Langue : Anglais

        . .

      • Auteur(s) : Fusiello, Andrea
      • Editeur : Springer International Publishing Ag
      • Langue : Anglais
      • Parution : 01/01/2024
      • Format : Moyen, de 350g à 1kg
      • Nombre de pages : 364
      • Expédition : 711
      • Dimensions : 24.1 x 16.0 x 26.0
      • ISBN : 9783031345067



      • Résumé :
        From facial recognition to self-driving cars, the applications of computer vision are vast and ever-expanding. Geometry plays a fundamental role in this discipline, providing the necessary mathematical framework to understand the underlying principles of how we perceive and interpret visual information in the world around us. This text explores the theories and computational techniques used to determine the geometric properties of solid objects through images. It covers the basic concepts and provides the necessary mathematical background for more advanced studies. The book is divided into clear and concise chapters covering a wide range of topics including image formation, camera models, feature detection and 3D reconstruction. Each chapter includes detailed explanations of the theory as well as practical examples to help the reader understand and apply the concepts presented. The book has been written with the intention of being used as a primary resource for students on university courses in computer vision, particularly final year undergraduate or postgraduate computer science or engineering courses. It is also useful for self-study and for those who, outside the academic field, find themselves applying computer vision to solve practical problems. The aim of the book is to strike a balance between the complexity of the theory and its practical applicability in terms of implementation. Rather than providing a comprehensive overview of the current state of the art, it offers a selection of specific methods with enough detail to enable the reader to implement them. ...

        Biographie:
        Andrea Fusiello has been teaching computer vision since 2000, first at the University of Verona and then at the University of Udine, where he is currently Professor of Computer Science. He has published more than 180 papers on these topics, and in 2011 he co-founded a start-up company that applies computer vision in the field....

        Sommaire:
        From facial recognition to self-driving cars, the applications of computer vision are vast and ever-expanding. Geometry plays a fundamental role in this discipline, providing the necessary mathematical framework to understand the underlying principles of how we perceive and interpret visual information in the world around us. This text explores the theories and computational techniques used to determine the geometric properties of solid objects through images. It covers the basic concepts and provides the necessary mathematical background for more advanced studies. The book is divided into clear and concise chapters covering a wide range of topics including image formation, camera models, feature detection and 3D reconstruction. Each chapter includes detailed explanations of the theory as well as practical examples to help the reader understand and apply the concepts presented. The book has been written with the intention of being used as a primary resource for students on university courses in computer vision, particularly final year undergraduate or postgraduate computer science or engineering courses. It is also useful for self-study and for those who, outside the academic field, find themselves applying computer vision to solve practical problems. The aim of the book is to strike a balance between the complexity of the theory and its practical applicability in terms of implementation. Rather than providing a comprehensive overview of the current state of the art, it offers a selection of specific methods with enough detail to enable the reader to implement them. ...

        Détails de conformité du produit

        Consulter les détails de conformité de ce produit (

        Personne responsable dans l'UE

        )
        Le choixNeuf et occasion
        Le service clientsÀ votre écoute
        LinkedinFacebookTwitterInstagramYoutubePinterestTiktok
        visavisa
        mastercardmastercard
        klarnaklarna
        paypalpaypal
        floafloa
        americanexpressamericanexpress
        Rakuten Logo
        • Rakuten Kobo
        • Rakuten TV
        • Rakuten Viber
        • Rakuten Viki
        • Plus de services
        • À propos de Rakuten
        Rakuten.com