Personnaliser

OK

How to Win at D&D - Johnson, Jeffro

Note : 0

0 avis
  • Soyez le premier à donner un avis

Vous en avez un à vendre ?

Vendez-le-vôtre
Filtrer par :
Neuf (2)
Occasion
Reconditionné

13,29 €

Produit Neuf

  • Livraison à 0,01 €
  • Livré entre le 15 et le 27 mai
Voir les modes de livraison

rarewaves-uk

PRO Vendeur favori

4,8/5 sur + de 1 000 ventes

Expédition rapide et soignée depuis l`Angleterre - Délai de livraison: entre 10 et 20 jours ouvrés.

Nos autres offres

  • 13,44 €

    Produit Neuf

    • Livraison à 0,01 €
    Voir les modes de livraison
    4,7/5 sur + de 1 000 ventes

    Nouvel article expédié dans le 24H à partir des Etats Unis Livraison au bout de 20 à 30 jours ouvrables.

Publicité
 
Vous avez choisi le retrait chez le vendeur à
  • Payez directement sur Rakuten (CB, PayPal, 4xCB...)
  • Récupérez le produit directement chez le vendeur
  • Rakuten vous rembourse en cas de problème

Gratuit et sans engagement

Félicitations !

Nous sommes heureux de vous compter parmi nos membres du Club Rakuten !

En savoir plus

Retour

Horaires

      Note :


      Avis sur How To Win At D&d Format Broché  - Livre Loisirs

      Note : 0 0 avis sur How To Win At D&d Format Broché  - Livre Loisirs

      Les avis publiés font l'objet d'un contrôle automatisé de Rakuten.


      Présentation How To Win At D&d Format Broché

       - Livre Loisirs

      Livre Loisirs - Johnson, Jeffro - 01/03/2023 - Broché - Langue : Anglais

      . .

    • Auteur(s) : Johnson, Jeffro
    • Editeur : Pilum Press
    • Langue : Anglais
    • Parution : 01/03/2023
    • Format : Moyen, de 350g à 1kg
    • Nombre de pages : 38
    • Expédition : 72
    • Dimensions : 22.9 x 15.2 x 0.3
    • ISBN : 9781956453102



    • Résumé :
      A selection of choice morsels from Jeffro Johnson's forthcoming masterwork, WINNING SECRETS which will show how you too can overcome years of bad play to master this cultural phenomenon in game form. When lockdowns isolated millions of people as they sheltered in place in fear of an apocalyptic plague, Jeffro Johnson did the most obvious thing: he started the most notorious D&D campaign since Greyhawk. Following a simple rule heuristic of merely doing everything specified by Gary Gygax's Advanced Dungeons & Dragons rule books, no matter how outlandish it was, Jeffro's gaming group blundered into one revelation after another. Before long it became evident that not only had everyone been playing a game for decades that was fundamentally distinct from the one that Gygax had attempted to convey to people, but the techniques he outlined in the pages of his game manuals were pretty special. They not only opened up pathways to game scenarios that later RPG designers wouldn't dare dream of, the also gave away the secrets of how to win at RPGs!Now, for the first time the story of the D&D game and how it was intended to be played can finally be told. Why were the Weapon vs. AC tables included in the Players Handbook? Why can't you have a meaningful campaign without strict timekeeping? What weird gaming trick did Dave Arneson share with TSR before getting pushed out of the company forever? Answers to all these questions and more are contained within this tome. It won't just change the way you think about D&D. It will fascinate anyone who has been confounded by role playing previously and enthrall anyone who wants to realize bigger gains at the RPG table....

      Biographie:
      Jeffro Johnson is a lifelong fan of science fiction, fantasy, and tabletop games. His researches into the origins of role-playing games lead him to rediscover the forgotten pulp fantasy canon. At the conclusion of his survey, he inadvertently set off a literary movement. He has blogged for over a decade at Jeffro's Space Gaming Blog and is editor of the Castalia House blog, for which he has received Hugo Nominations for Best Related Work and Best Fanzine.

      Sommaire:
      A selection of choice morsels from Jeffro Johnson's forthcoming masterwork, WINNING SECRETS which will show how you too can overcome years of bad play to master this cultural phenomenon in game form. When lockdowns isolated millions of people as they sheltered in place in fear of an apocalyptic plague, Jeffro Johnson did the most obvious thing: he started the most notorious D&D campaign since Greyhawk. Following a simple rule heuristic of merely doing everything specified by Gary Gygax's Advanced Dungeons & Dragons rule books, no matter how outlandish it was, Jeffro's gaming group blundered into one revelation after another. Before long it became evident that not only had everyone been playing a game for decades that was fundamentally distinct from the one that Gygax had attempted to convey to people, but the techniques he outlined in the pages of his game manuals were pretty special. They not only opened up pathways to game scenarios that later RPG designers wouldn't dare dream of, the also gave away the secrets of how to win at RPGs!Now, for the first time the story of the D&D game and how it was intended to be played can finally be told. Why were the Weapon vs. AC tables included in the Players Handbook? Why can't you have a meaningful campaign without strict timekeeping? What weird gaming trick did Dave Arneson share with TSR before getting pushed out of the company forever? Answers to all these questions and more are contained within this tome. It won't just change the way you think about D&D. It will fascinate anyone who has been confounded by role playing previously and enthrall anyone who wants to realize bigger gains at the RPG table....

      Détails de conformité du produit

      Consulter les détails de conformité de ce produit (

      Personne responsable dans l'UE

      )
      Le choixNeuf et occasion
      Minimum5% remboursés
      La sécuritéSatisfait ou remboursé
      Le service clientsÀ votre écoute
      LinkedinFacebookTwitterInstagramYoutubePinterestTiktok
      visavisa
      mastercardmastercard
      klarnaklarna
      paypalpaypal
      floafloa
      americanexpressamericanexpress
      Rakuten Logo
      • Rakuten Kobo
      • Rakuten TV
      • Rakuten Viber
      • Rakuten Viki
      • Plus de services
      • À propos de Rakuten
      Rakuten.com