A Complete Guide to Character Rigging for Games Using Blender - Hala¿, Armin
- Format: Relié Voir le descriptif
246,39 €
Produit Neuf
Ou 61,60 € /mois
- Livraison à 0,01 €
- Livré entre le 25 août et le 10 septembre
Brand new, In English, Fast shipping from London, UK; Tout neuf, en anglais, expédition rapide depuis Londres, Royaume-Uni;ria9781032203119_dbm
- Payez directement sur Rakuten (CB, PayPal, 4xCB...)
- Récupérez le produit directement chez le vendeur
- Rakuten vous rembourse en cas de problème
Gratuit et sans engagement
Félicitations !
Nous sommes heureux de vous compter parmi nos membres du Club Rakuten !
TROUVER UN MAGASIN
Retour
Avis sur A Complete Guide To Character Rigging For Games Using Blender de Hala¿, Armin Format Relié - Livre Littérature Générale
0 avis sur A Complete Guide To Character Rigging For Games Using Blender de Hala¿, Armin Format Relié - Livre Littérature Générale
Les avis publiés font l'objet d'un contrôle automatisé de Rakuten.
-
Custom Lettering Of The '60s & '70s
Occasion dès 162,00 €
-
The Twilight Saga Deluxe Hardcover Collection
Neuf dès 223,38 €
-
Andreas Gursky (Hardcover)
Occasion dès 217,99 €
-
Eva Hesse
Occasion dès 184,99 €
-
The Evolution Of Complexity By Means Of Natural Selection
Neuf dès 136,68 €
-
Car Racing 1971
Neuf dès 129,00 €
-
The Religion Of The Mithras Cult In The Roman Empire
Neuf dès 214,66 €
-
Lexique Multilingue - Pâtisserie, Boulangerie, Chocolaterie-Confiserie, Glacerie
2 avis
Occasion dès 140,00 €
-
Laboratory Medicine In Psychiatry And Behavioral Science
Neuf dès 125,20 €
-
Quantum Chemistry, 2nd Edition
1 avis
Neuf dès 227,66 €
-
Last Resort: Photographs Of New Brighton
Occasion dès 139,90 €
-
Shade, The Changing Man By Peter Milligan And Chris Bachalo Omnibus Vol. 1
Neuf dès 128,81 €
-
Marina B: L'art De La Joaillerie Et Son Design
Occasion dès 299,00 €
-
Murder By Design
Neuf dès 129,61 €
-
Intrinsic Motivation And Self-Determination In Human Behavior
1 avis
Neuf dès 342,95 €
-
Monster Hunter: World - Official Complete Works
1 avis
Neuf dès 222,99 €
-
2010 Fifa Tm (Shopro Books)
Occasion dès 315,99 €
-
Torsi Torses Nus
Occasion dès 270,00 €
-
Ignacio Pinazo . Los Inicios De La Pintura Moderna
Occasion dès 152,00 €
-
Clifford Numbers And Spinors
Neuf dès 234,81 €
Produits similaires
Présentation A Complete Guide To Character Rigging For Games Using Blender de Hala¿, Armin Format Relié
- Livre Littérature Générale
Résumé :
This book is a comprehensive guide to using Blender to create character rigs for games, breaking down the technicalities of rigging tools and techniques into easily digestible chunks....
Biographie: Armin Hal? is a video game technical and character animator originally from Sarajevo, Bosnia and Herzegovina, currently living and working in Berlin, Germany. With over a decade of experience, Armin is a principal animator in a genre leading, story driven game studio. His previous work includes creating rigs and animation for games, short films, and ads. When Armin isn't working on his next project, he can be found cycling, creating music, and taking long walks with his two dogs, Mitzi and Pablo. You can find him on Twitter at @ArminHalac or visit his website www.arminhalac.com.
Sommaire: Chapter 1: Introduction. Chapter 2: The Big Picture. Chapter 3: What is a Game Rig. Chapter 4: Blender Tools and Concepts. Chapter 5: 3D World and Transformation. Chapter 6: Armatures. Chapter 7: Bones. Chapter 8: Mesh Topology and Deformation. Chapter 9: Scene and Model Preparation. Chapter 10: Naming. Chapter 11: Rig Creation Approach. Chapter 12: Root Bone. Chapter 13: Body Deformation Skeleton. Chapter 14: Bone Orientations. Chapter 15: Body Skeleton Orientations. Chapter 16: Weights. Chapter 17: Weight Painting Method. Chapter 18: Weighting the Body. Chapter 19: Weight Transferring Techniques. Chapter 20: Bone Constraints. Chapter 21: Essential Constraints. Chapter 22: Dealing with Clutter. Chapter 23: B-Bone Rigging. Chapter 24: Drivers. Chapter 25: Rig Building Blocks. Chapter 26: Body Rig. Chapter 27: Correctives. Chapter 28: Facial Rigs. Chapter 29: Cloth and Hair. Chapter 30: Space Switches. Chapter 31: Props. Chapter 32: Rig Finalizing. Chapter 33: Animation. Chapter 34: Export.
Détails de conformité du produit
Personne responsable dans l'UE