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Programming - Principles And Practice Using C++ - Stroustrup, Bjarne

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      Livre Informatique - Stroustrup, Bjarne - 30/04/2014 - Broché - Langue : Anglais

      . .

    • Auteur(s) : Stroustrup, Bjarne
    • Editeur : Pearson Education Limited
    • Langue : Anglais
    • Parution : 30/04/2014
    • Format : Moyen, de 350g à 1kg
    • Nombre de pages : 1312.0
    • Nombre de livres : 1
    • Expédition : 1785
    • Dimensions : 23.1 x 18.9 x 5.3
    • ISBN : 9780321992789



    • Résumé :
      An Introduction to Programming by the Inventor of C&#43;&#43;, Programming prepares you for programming in the real world. This book assumes that you aim eventually to write non-trivial programs, whether for work in software development or in some other technical field. It explains fundamental concepts and techniques in greater depth than traditional introductions. This approach will give you a solid foundation for writing useful, correct, maintainable, and efficient code. Programming with Today's C&#43;&#43; - Updated for C&#43;&#43;11 and C&#43;&#43;14, this book is an introduction to programming in general, including object-oriented programming and generic programming. It is also a solid introduction to the C&#43;&#43; programming language, one of the most widely used languages for real-world software. The book presents modern C&#43;&#43; programming techniques from the start, introducing the C&#43;&#43; standard library to simplify programming tasks. For Beginners - and anyone who wants to learn something new - the book is primarily designed for people who have never programmed before, and the first edition was tested with more than 1,000 first-year university students. However, practitioners and advanced students will gain new insight and guidance by seeing how a recognized master approaches the elements of his art. Programming: Principles and Practice Using C&#43;&#43; provides a broad view of the language. The first half of the book covers a wide range of essential concepts, design and programming techniques, language features, and libraries. Those will enable you to write programs involving input, output, computation, and simple graphics. The second half explores more specialized topics, such as text processing, and provides abundant reference material. Source code and support supplements are available from the author's website.

      Biographie:
      Bjarne Stroustrup is the designer and original implementer of C++, as well as the author of The C++ Programming Language, Fourth Edition (Addison-Wesley, 2013), and A Tour of C++ (Addison-Wesley, 2014) and many popular and academic publications. Dr. Stroustrup is a managing director at Morgan Stanley in New York City, as well as a visiting professor at Columbia University and a Research distinguished professor at Texas A&M University. He is a member of the U.S. National Academy of Engineering, an IEEE Fellow, and an ACM fellow. His research interests include distributed systems, design, programming techniques, software development tools, and programming languages. He is actively involved in the ISO standardization of C++.

      Sommaire:
      Preface Chapter 0: Notes to the Reader Chapter 1: Computers, People, and Programming Part I: The Basics Chapter 2: Hello,World! Chapter 3: Objects,Types,andValues Chapter 4: Computation Chapter 5: Errors Chapter 6: Writing a Program Chapter 7: Completing a Program Chapter 8: Technicalities: Functions, etc. Chapter 9: Technicalities: Classes, etc. Part II: Input and Output Chapter 10: Input and Output Streams Chapter 11: Customizing Input and Output Chapter 12: A Display Model Chapter 13: Graphics Classes Chapter 14: Graphics Class Design Chapter 15: Graphing Functions and Data Chapter 16: Graphical User Interfaces Part III: Data and Algorithms Chapter 17: Vector and Free Store Chapter 18: Vectors and Arrays Chapter 19: Vector, Templates, and Exceptions Chapter 20: Containers and Iterators Chapter 21: Algorithms and Maps Part IV: Broadening the View Chapter 22: Ideals and History Chapter 23: Text Manipulation Chapter 24: Numerics Chapter 25: Embedded Systems Programming Chapter 26: Testing Chapter 27: The C Programming Language Part V: Appendices Appendix A: Language Summary Appendix B: Standard Library Summary Appendix C: Getting Started with Visual Studio Appendix D: Installing FLTK Appendix E: GUI Implementation Glossary Bibliography Index

      © Notice établie par DECITRE, libraire

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